Monday, July 23, 2012

Hell! Seriously, Hell! You're going there.

Lucky Woody and CrawMaster, they get to see this kind of shit on tv.

Wednesday, July 18, 2012

Psychology in video games : there's still hope

Here's a Day-Z interview extract.
I think its fascinating how the survival aspect of this persistent fps/rpg is indicating different gamers psychology depending on the servers geographical situation.

Crowe: Yeah, you were saying, there was no such concept as bandits while you were in New Zealand. Then these Europeans came in and started killing each other. Hall: They did. It got so bad. Because there was a bug where everyone was spawning on the beach. No problem in New Zealand. Buchta:: People started helping each other, right? Hall: Yeah, they started helping each other. Buchta:: While the Russians… Hall: There was a guy who would wait there and he would help the new players when they spawned in. And then on the Europe server, it just became a bloodbath. It was so bad we had to shut the server down until I fixed the mechanic. Buchta:: I’m usually playing in the morning, the European morning, because the servers are full and I have family to take care of in the evenings. It’s always like I’m somewhere in the hills, and I’m always so glad I’m away, because the Russians are all chatting about how they killed people in Chernarus. Crowe: If there was a real zombie apocalypse, I hope to God I’m in New Zealand. Anywhere near Russia, just end it now. Hall: I love the passion the Russian players have, though. That’s why I love participating… I’ve done a few interviews with the live streams… “If there was a real zombie apocalypse, I hope to God I’m in New Zealand.” They’ve got that S.T.A.L.K.E.R. background… Hall: They get it, they so get it. I love watching their live streams. They’re crazy. They’re all bandits. All bandits. They’re just ruthless, they don’t care if they get killed. And they’re not PvP… They’re not player killers. Or they are, but they care about their gear, they care about staying alive. They’re just cutthroat. It’s great. Buchta:: They form small groups and… Dslyecxi: Set a honey trap. Hall: I just think they’re really good. I just think it’s great. The amazing things that people start doing, you just have no idea what they’ll do. There’s a dude who’s being set up… He set himself up as like a surgeon, a doctor, and he’ll go on to servers to help people out. No way. Hall: Yeah! And he has a whole team of supporters, and he has a bunch of people who will spawn in as an escort. And protect him? Wow. Hall: And what he did was, he actually, in character… He went in and figured out all the scripts that I’ve written, what all the medical values are that you need to get sick and how transmission happens. And he wrote up a massive guide, in-game, in-world, explaining it. Not just listing the stats, but actually explaining, okay, if you get sick then people close to you have a high chance of getting sick as well. It was just amazing. He put a lot of effort into that. Do you know if he’s US-based? Hall: I don’t know. He hops around a lot of the servers. But it’s just awesome, just totally spontaneously getting into that. Crowe: It’s nice that you didn’t have to make a medic class. It just emerged.
Complete interview here

Friday, July 13, 2012

Slow Friday

Monday, July 9, 2012

Thursday, July 5, 2012

Itssss ....... international small dude vs big dude day!

Brick-laying Music

I don't if this is what I'd choose for my brick-laying machine video, but damn, it's pretty good.

Wintersun Update (teaser)

The new album “Time I” will be released October 19, 2012 via Nuclear Blast. The tracklisting looks like this: 1. When Time Fades Away 2. Sons of Winter and Stars I Rain of Stars II Surrounded by Darkness III Journey Inside a Dream IV Sons of Winter and Stars 3. Land of Snow and Sorrow 4. Darkness and Frost 5. Time More info here.

Wednesday, July 4, 2012


There's a blog for this dumbass.

Tuesday, July 3, 2012

The most metal fighting game ever.

So BrĂ¼tal.

Monday, July 2, 2012